![Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Epic Developer Community Forums Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/8/4/48471b6bb331e051e811018ef8ec720f3052bdab.jpeg)
Texture looks inverted when applied to Mesh (imported from 3DS Max) - Rendering - Epic Developer Community Forums
![3ds max import fbx with textures, How to importe max model with working texture? - Unity - oviedodaycare.com 3ds max import fbx with textures, How to importe max model with working texture? - Unity - oviedodaycare.com](https://www.psoft.co.jp/en/images/stories/products/tutorial/pencil4bridge/maya_to_3dsmax/bridge_maya_to_max_02.png)
3ds max import fbx with textures, How to importe max model with working texture? - Unity - oviedodaycare.com
![Missing material names on .fbx import into 3ds max - Asset Creation - Epic Developer Community Forums Missing material names on .fbx import into 3ds max - Asset Creation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/a/d/6adba34d569d9a2452a0446149464d85ce30a3d4.png)
Missing material names on .fbx import into 3ds max - Asset Creation - Epic Developer Community Forums
![When I import my fbx model, its textures end up metallic. This is only for Blender, whenever I put it into 3DS Max, it works fine. The metallic texture also persists when When I import my fbx model, its textures end up metallic. This is only for Blender, whenever I put it into 3DS Max, it works fine. The metallic texture also persists when](https://preview.redd.it/hw0q7jga5je51.png?auto=webp&s=66f46f7ab0687336093f41086363e866c0ebe592)